inspiration
As beginners we tried to take up a project that would be both realistically possible within the frame of our skill sets as well as challenging enough to learn something (or many things) that were new.
What it does
It is a typing game designed around a space theme that has the player typing words associated to generated space obstacles. As the score of the player increases, more and more obstacles are introduced to increase difficulty the longer they play the game.
How I built it
We built our project using python 3.7 with the graphics module Pygame.
Challenges I ran into
Installing python in a compatible way with our IDE, Pycharm. We struggled to find a way of ensuring that no two of the same obstacles are associated with the same word.
Accomplishments that I'm proud of
Completing the assignment in the time given considering our lack of experience and fatigue.
What I learned
we learned the dynamics of github and collaborative working environments as well as the mechanics of Pygame. These taught us the importance of properly organized code as well as team communication.
What's next for TBD Typing Game
adding sprites, animations, sounds, and possibly an online leaderboard using the google cloud platform.

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