Inspiration

We love rhythm games like Guitar Hero and Osu!, but making custom playable tracks usually requires advanced tools and lots of manual mapping. We wanted something more accessible — a game where anyone can upload a song they love and instantly play it. That idea became Beat Bash.

What it does

Beat Bash turns any song into a rhythm-game level. Users upload a MIDI or audio file, and the system automatically extracts beats, tempo, note patterns, and difficulty, generating a synchronized chart within seconds. Players can then play, score, and compete with friends.

How we built it

  • Core gameplay, beatmap generation, and file handling written in C++
  • MIDI parsing and tempo extraction using lightweight C++ libraries
  • Terminal-based rendering for notes, timing, and scoring feedback
  • Custom algorithms for rhythm detection, spacing, and difficulty scaling
  • GitHub + pair programming + fast compile–test cycles in the terminal

Challenges we ran into

  • Audio-to-note transcription accuracy, especially polyphonic songs
  • Handling tempo drift and live-recorded tracks
  • Preventing overwhelming note density at high BPMs
  • Tuning latency across devices and browsers
  • Building gameplay, backend, and UI in a short timeframe

Accomplishments that we're proud of

  • Fully working prototype that generates playable levels
  • Audio → MIDI → beatmap pipeline in under five seconds
  • Smooth, intuitive UI that worked for non-gamers
  • Positive feedback during live playtesting
  • Learned new frameworks, tools, and audio processing techniques

What we learned

  • How beat tracking, onset detection, and spectrogram analysis work
  • The importance of UX timing, feedback, and clarity in rhythm games
  • Scope management during fast hackathon development
  • Communicating effectively across technical roles
  • Real-world music data is messy — and fun

What's next for Beat Bash

  • Mobile + VR versions
  • Adaptive AI difficulty that learns player skill
  • Online multiplayer + leaderboards
  • Beat-synced visual effects and skins
  • Public beatmap library and song discovery
  • Collabs with indie artists to feature new music

Built With

Share this project:

Updates