Inspiration
What inspired me when I was young was to play games, especially storyline games. When my parents were busy, what I did was play games, even more so when I first got my own phone. I used this method to help others because I often don't listen to what my parents say as they nag me to much and just can't understand my views even when I try communicating. I thought a games could help people slowly evolve to a butterfly and flap their wings wherever they wish. I wanted people to start to be more selfish and care about themselves more, so I designed a game that features the players as the main character in an alternate reality. I wanted to somewhat detach people from their life when playing this game so that what advice they take when they come back to reality will be taken more seriously.
What it does
My game is a roleplay game created to immerse people into having fun and being more relaxed so they will know the importance of mental health and physical health. I designed endings with advice to help them with their physical or mental state depending on the ending they got.
How we built it
I used istock, iconfinder, stockphotos, gettyimages, shutterstock, alamy, dreamstime, canstock, friendlystock, vectorimages. I used excalidraw for the images that are downloaded inside the file which includes the player icon you see at the corner of the screen. The languages I used where the jQuery library of javascript, html and css. I built it by first brainstorming ideas on how to present the theme, which came up fast. then I tried building the home page, then I wireframed the storyline, and built everything in html css, before moving onto the backend. I used hide and show, very simple functions of jquery as I was in a pinch of time.
Challenges we ran into
I ran into a challenge of my script not running, in which I solved by first console logging everything, and when I couldn't find any issues, I google searched and saw that perhaps my script was not being loaded fast enough so I hence added a defer to my script. I also ran into the problem of radio buttons and the circles I did not like, so I google searched that and took it out. A huge challenge though was the progress bar, as I tried many methods like many divs inside a div, or the progress tag, and then settle for a divider and resizing if an image.
Accomplishments that we're proud of
I am proud of the game I have created, proud that I have a progress bar, and am proud to attempt to help people using the game I made.
What we learned
I learn how to make a progress bar, that time is hard to manage, that I should trust myself as I woke up at 4am though I only slept at 12am, which meant I had successfully woken myself up to do work :), though my laptop's lighted screen was really helped as I woke up to the light instead my alarm. I learned that defer is important in scripts. I learned that not all images can be found by google searching, sometimes its just easier to draw it. I learned that man, uploading videos take a lot of time, :(. I also learned that devpost is really..., at any rate I was not able to save what I typed in here, so I learned the importance of putting my work in another document to save before entering in the fill in boxes.
What's next for Start Your Life
I will probably make a part two, or make the game more extensive. I will make the advice more extensive as I focused mainly on roping people in and letting their guard down so they can take advice less with a lighter heart so they might actually want to listen.
Built With
- alamy
- canstock
- css
- dreamstimes
- excalidraw
- friendlystock
- gettyimages
- html
- iconfinder
- istock
- istockphoto
- javascript
- jquery
- shutterstock
- stockphotos
- vectorimages
Log in or sign up for Devpost to join the conversation.