Inspiration

Super Mario Galaxy, Patema Inverted, Celeste

What it does

It's a 2D planet hopping platform game where each planet has it's own gravity

How we built it

Using Godot Engine

Challenges we ran into

How to get object positions and calculate net gravity, gameplay fine-tuning

Accomplishments that we're proud of

The gravity works, gameplay is pretty good, and it looks great

What we learned

GDScript and Godot's particle engine

What's next for Space Sailor

Would like to fine tune the gameplay, design levels and expand it into a full game

Built With

  • gdscript
  • godot
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