Inspiration

I've always enjoyed scrolling shooters, and wanted to make my own

What it does

Currently it only scrolls the beginning of a terrain map, while the player is free to fly and shoot

How I built it

I used free art assets from opengameart.org and the unity game engine

Challenges I ran into

Getting the animation to look exactly how I wanted was difficult

Accomplishments that I'm proud of

I think the animated player ship turned out well

What I learned

I learned how 2d sprite animations work in unity, how to make them, and how to call them from C# script

What's next for Space Force

Add enemies, much longer and more detailed levels, score keeping, and a plot

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