Inspiration
Ive always wanted to be able to design and make this project as I have so many good memories with this game.
What it does
The snake game is game which a snake has to get all the food by avoid the walls and their own body. If they touch their own body, they lose. The more they eat, the bigger they get making the game harder.
How we built it
We built it by using the Turtle module. At first, we weren't using OOP at all. But, to make it more customizable, we decided to change it to OOP as it would benefit the project more.
Challenges we ran into
We ran into the issue of the snake reappearing and disappearing in strange places, the snake dying instead of getting longer, and glitches like when you could go back the way you came and thusly die.
Accomplishments that we're proud of
We were able to give the user customizability over the game and that we were able to complete it in 2 days.
What we learned
OOP is much more useful than we thought and it makes the code look and feel much nicer
What's next for Snake Game with customizability
Adding new game modes such as a shrinking border or maybe a 20 by 20 pixel block that would kill the user upon impact.
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