Inspiration

Vaping among teens continues to be an issue, even with age restrictions put in place by laws. Seeking solutions for creating educational content via a game to show what has worked and what hasn't for vaping cessation. What different approaches to vaping cessation vs. traditional tobacco cessation are available and show what works and what doesn't.

What it does

  1. Gamified way to help people quit smoking.
  2. Educational content to help people quit smoking.

How we built it

We used react native to build a functioning app.

Challenges we ran into

Sleep, food.

Accomplishments that we're proud of

Functioning application.

What we learned

react native and how to tolerate annoying teammates.

What's next for HealthifyMe

Improve Healthy Habits, we could improve a lot of functionality and make the app better for the users.

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