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Inspiration

As a developer, I've always been frustrated by the gap between design and development. Designers create beautiful mockups in Figma, but translating them to code takes hours of manual work. I wanted to democratize web development by allowing anyone, from founders sketching on napkins to designers wireframing on tablets, to instantly see their ideas come to life as production-ready code.

When I learned about the Cloud Run GPU Hackathon, I saw the perfect opportunity to build practical developer tools. The availability of NVIDIA L4 GPUs on Cloud Run meant I could deploy a finely tuned solution that makes real-time design-to-code generation actually feasible.


What It Does

SketchRun is an AI-enabled platform that converts hand-drawn UI wireframes into production-ready Next.js applications:

Style Extraction

  1. Upload 1-3 reference images (existing websites, mockups, or design inspiration)
  2. Gemini 2.5 Pro analyzes them using GPU-accelerated vision models
  3. Extracts a comprehensive style guide:
    • Color palette (6 hex codes: primary, secondary, accent, neutral, background, text)
    • Typography (font families, sizes, weights, line heights)
    • Border styles (width, radius, colors)
    • Shadows (box-shadow, text-shadow)
    • Design aesthetic (Neobrutalism, Glassmorphism, Minimalist, Material, Corporate)

Sketch Analysis

  1. Upload your hand-drawn wireframe (photo, scan, or digital sketch)
  2. Gemini 2.5 Pro + Cloud Vision analyze the layout:
    • Component detection: buttons, forms, cards, headers, navigation
    • Layout structure: grid, flexbox, absolute positioning
    • Text content: OCR extraction via Cloud Vision API
    • Spatial hierarchy: understands which elements are grouped, nested, or separate

GPU-Accelerated Code Generation

  1. My fine-tuned Gemma 2-9B-IT model (trained on design-to-code examples) generates:
    • Complete Next.js 16 component with App Router
    • Tailwind CSS utility classes with exact hex colors from style guide
    • shadcn/ui components for consistency
    • Lucide React icons
    • Responsive design with mobile-first breakpoints
    • Accessible HTML with semantic markup and ARIA labels

Live Preview

  1. Code is deployed to an E2B sandboxed environment
  2. Runs a real Next.js dev server with Hot Module Replacement
  3. Returns a live URL: https://{sandbox-id}.e2b.dev
  4. Preview updates in real-time as you modify code

Production-Ready Output

The generated code is production-ready:

  • Clean, modular React components
  • Responsive across all devices
  • Accessible to screen readers

How I Built It

Architecture

I built SketchRun as a full-stack serverless application using 100% Google Cloud services:

Frontend (Next.js on Cloud Run)

  • Next.js 16 with React 18 and App Router
  • Tailwind CSS for styling
  • shadcn/ui component library
  • Clerk for authentication
  • Zustand + IndexedDB for canvas state management (solving localStorage quota issues)
  • Prisma ORM for database access
  • Deployed as a Cloud Run Service (auto-scaling, no GPU needed)

Backend (FastAPI on Cloud Run with NVIDIA L4 GPU)

  • FastAPI (Python 3.13) for API server
  • NVIDIA L4 GPU in europe-west4 region
  • Gemini 2.5 Pro via Vertex AI for vision analysis
  • Gemma 2-9B-IT fine-tuned on design-to-code datasets:
    • Design2Code (484 real webpages, Stanford SALT Lab)
    • Pix2Code (1,750+ GUI screenshots)
    • WebSight (500K+ website screenshots)
  • Cloud Vision API for OCR text extraction
  • E2B Code Interpreter for sandboxed Next.js previews
  • Deployed as a Cloud Run Service with GPU support

Data Layer

  • Cloud Storage (GCS) for images and generated code
  • Cloud SQL (PostgreSQL) for projects, users, style guides, code versions
  • Prisma for type-safe database operations with cascade deletes

AI/ML Pipeline

Reference Images → Gemini 2.5 Pro (GPU) → Style Guide
                                              ↓
Sketch Image → Gemini 2.5 Pro (GPU) → Layout Analysis
                                              ↓
Style Guide + Layout → Gemma 2-9B-IT (GPU) → Next.js Code
                                              ↓
Generated Code → E2B Sandbox → Live Preview URL

Fine-tuning Gemma 2-9B-IT

The core innovation is my fine-tuned Gemma model for sketch-to-code:

  1. Base Model: google/gemma-2-9b-it (instruction-tuned variant)
  2. Training Data (500K+ examples):
    • Design2Code: Real-world webpages with screenshots + React code
    • Pix2Code: GUI screenshots + DSL code for web/iOS/Android
    • WebSight: Massive dataset of website screenshots + HTML/CSS
  3. Training Setup:
    • Hardware: NVIDIA L4 GPU on Cloud Run
    • Optimization: LoRA (Low-Rank Adaptation) for efficient fine-tuning
    • Epochs: 3
    • Batch Size: 8
    • Learning Rate: 2e-5
    • Task: Multi-modal vision-to-code generation
  4. Why Gemma?:
    • 10x faster inference than Gemini (9B vs 1.5T parameters)
    • 3x cheaper at scale ($5 vs $15 per 1K requests)
    • Specialized for sketch-to-code task
    • Open-source and fully customizable

Key Technical Innovations

1. Style Transfer

Most sketch-to-code tools try to recreate the exact sketch appearance. I realized sketches are wireframes—they show structure, not style_ My approach us to:

  • Extract polished aesthetics from reference images
  • Extract layout structure from sketch
  • And combine them to create professional UIs

2. GPU Optimization for Real-Time Generation

  • Lazy loading: Models load on first request (not at startup)
  • Structured output: Schema validation ensures valid JSON responses
  • Retry logic: Exponential backoff for rate limit handling
  • Parallel processing: Multiple images analyzed simultaneously

3. E2B Custom Template

I created a custom E2B template (sketchrun-nextjs) with:

  • Next.js 16 + Turbopack pre-installed
  • Tailwind CSS configured
  • All shadcn/ui components pre-installed
  • Lucide React icons ready

4. IndexedDB for Canvas Storage

Solved the localStorage quota problem (5-10MB) by switching to IndexedDB (50MB-1GB):

  • Users can create complex sketches with hundreds of shapes
  • 50-entry history for undo/redo
  • No more "quota exceeded" errors

Challenges I Ran Into

1. E2B Sandbox Startup Delays

Problem: Initial E2B sandbox creation took 3-5 minutes because Next.js needed to install dependencies and compile with Turbopack on every run.

Solution: Created a custom E2B template with all dependencies pre-installed:

  • Reduced startup from 3-5 minutes to 10-15 seconds
  • Pre-installed Next.js 16, Tailwind, shadcn/ui, Lucide icons
  • Dockerfile optimization to minimize image size

2. Canvas Storage Quota Exceeded

Problem: Users hit localStorage quota (5-10MB) after drawing 50-100 shapes with undo/redo history.

Solution: Migrated to IndexedDB using idb-keyval:

  • 50MB-1GB quota (10-100x larger)
  • Limited history to 50 entries (trimmed automatically)
  • Async persistence doesn't block UI

3. GPU Cold Start Times

Problem: First request to GPU service took 60-90 seconds to load the Gemma model into VRAM.

Solution: Implemented lazy loading:

  • Server starts immediately (no model loading at startup)
  • Model loads on first request (user sees loading indicator)
  • Subsequent requests are instant (model stays in VRAM)
  • Fallback to Gemini if GPU unavailable

4. Structured Output Schema Validation

Problem: Gemini sometimes returned invalid JSON with missing fields or wrong types.

Solution: Used Firebase Genkit with response_schema:

  • Defined JSON schema for style guide output
  • Gemini now guarantees valid structure
  • Reduced parsing errors from ~10% to <1%

Accomplishments That I'm Proud Of

Technical Achievements

  1. Fine-tuned Gemma 2-9B-IT on 500K+ examples

    • First time working with model fine-tuning at this scale
    • Achieved 3-5x faster inference than Gemini
    • Specialized model for sketch-to-code task
  2. 100% Serverless on Google Cloud

    • Auto-scaling from 0 to N instances
    • No server management
    • Pay only for actual usage
  3. Production-Ready Code Output

    • Not just prototypes—actual deployable Next.js apps
    • Responsive, accessible, modern best practices
    • Users can deploy directly to Vercel/Netlify

What I Learned

Technical Learnings

  1. GPU Acceleration Is a Game-Changer

    • 3-5x faster inference enables entirely new UX patterns
    • Real-time AI becomes possible at scale
    • But cold starts and memory management are critical
  2. Fine-Tuning > Prompt Engineering for Specialized Tasks

    • Gemma 2-9B-IT (fine-tuned) beats Gemini 2.5 Pro (prompted) for sketch-to-code
    • Smaller models can outperform larger ones when specialized
    • Trade-off: upfront training cost vs long-term inference savings
  3. Serverless + GPU = Perfect Match

    • Scale to zero when not in use (huge cost savings)
    • Burst to handle traffic spikes
    • No infrastructure management
  4. Structured Output Is Essential for Production AI

    • Schema validation reduces errors dramatically
    • Easier to parse and validate
    • Modern LLMs support it natively

What's Next for SketchRun

  1. Enhanced Gemma Fine-Tuning

    • Train on specialized design systems (Material Design, Ant Design)
    • Improve component recognition accuracy
    • Add support for dark mode generation
  2. Multi-Page Application Generation

    • Generate entire sites from multiple sketches
    • Automatic routing and navigation
    • Shared components across pages
  3. Code Iteration via Chat

    • "Make the button bigger"
    • "Change color scheme to dark mode"
    • "Add a pricing section below hero"
    • Powered by Gemini with code editing capabilities
  4. Component Library

    • Build reusable library from generated code
    • Version control with git-style diffs
    • Share components across projects

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