Inspiration
We were inspired by the real struggles nurses face balancing care for others and themselves.
What it does
It’s an interactive game that simulates a nurse’s day, highlighting choices between service and self-care.
How we built it
We used Unity and started with a hospital background and added nurse and a patient and the idea was to make automated patients and for the nurse to help them with their needs.
Challenges we ran into
Balancing realism and fun was tough; we also had to learn how to tell a serious story through gameplay. We also had a system crash which made us loose some of our progress lol.
Accomplishments that we're proud of
Creating a meaningful experience that resonated with nurses and students alike.
What we learned
Empathy is key in design—especially when representing real professions and challenges and never give up! (Not even when you system crashes.) and also to save the progress before you run the code.
What’s next for Sigma Nurse
Expanding gameplay paths, adding more levels, and adding an outside which is bright with tress and a walking path around a lake nearby.

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