I really love roguelikes and I want to hopefully make one that stands the test of time, but for now, this will do. I have been lots of megabonk so this game made sense to recreate with the SFU twist.

All assets were free to use (link at the bottom for references), and the game was made in Godot.

This game is a roguelike, the goal is to survive as long as possible. Enemies get stronger and faster every minute. How long can you last?

This game is in no way balanced at all; I did not have enough time to get a good balanced version out. SO, there are some overpowered items; use them wisely.

Built With

  • godot
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