Inspiration
What it does
A cute 2.5D puzzle game with a storyline.
How we built it
We used pygame, and for any scenes used CSV maps and overlayed them with custom art.
Challenges we ran into
We had some issues with using GitHub that led to some code being lost, as well as overestimating how much we could code in a short amount of time.
Accomplishments that we're proud of
Completing the code and having a playable game, although with more time we would’ve improved it
What we learned
How to manage time more effectively, as well as resolve issues with combining code.
What's next for Set in stone
We would add more levels and refine the storyline so that it feels like a more fully fleshed out game.
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