Inspiration

ScrapHumor Card game was born after our visit to Germany for the Coding da Vinci Hackathon. Our project is about humor and subjectiveness. It was developed based on datasets of images from Landesmuseum Württemberg and nine stories from comic writer René Schweizer provided by HumorCare e.V. Deutschland Österreich.

What it does

We took the context of their contents, that were images of scrappy objects and funny texts and based it on existing card games such as Dixit and Cards Against Humanity, to build our game mechanics. After that, we tested it with friend and made some improvements.

How we built it

ScrapHumor was developed using the human centered approach. First, we had several meetings where we brainstormed about the creation of the game and the game mechanics. Several resource persons were brought in to chip in ideas.

Secondly, using design thinking the best idea and game mechanic was adopted. Using design tools like Figma our design artist was able to make the cards based on the adopted mechanics. The cards contains all necessary information to play the game.

Finally using React JS, Hardhat and EVM we were able to build a test of the idea and demonstrate what we intent to achieve

Challenges we ran into

The best technology to implement our blockchain idea was a challenge as the transactions fees for most was extremely high.

Accomplishments that we're proud of

ScrapHumor is a turn-based card game with lots of fun mechanics, twists and turns which captures the player on the first shuffle. The game is birthed as a marriage of the two datasets with the underlying theme being the exploration of humor in different forms. It consists of text cards and image cards which follow a series of rules, draws and plays. The project is fuelled by the passion of creating a games based on the two datasets to convey humor in different media.

A valid concern of the group was how to also create a digital scenario for a game that, initially, would be printed and analog. So we had the idea of creating NFTs of the game cards and provide for the game winners a token to enable the winners to acquire these NFTs. This is the first version and we will continue to work on the project by exploring the use of the cards as Non-fungible Tokens (NFTs).

What we learned

We learnt a curious technique to merge two datasets, and use blockchain technology to make it digital and to serve as an incentive to its users.

What's next for ScrapHumor

Development of the game completely using smart contracts and deploy on the EOM blockchain based on the antelope protocol.

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