Inspiration

I play tons of Rocket League and the chance to dive deeper into the creation of a bot in the game was intriguing

What it does

Plays Rocket League at a basic level

How I built it

I built it using a framework made by user Drssoccer55 on github to push and pull data from the game in real time https://github.com/RLBot/RLBot

Challenges I ran into

Lots and lots of logic errors in runtime. multiple hour long pits of debugging logic mistakes

Accomplishments that I'm proud of

Adding the half-flip as a mechanic to the bot as well as shot tracking to have the bot aim a shot.

What I learned

Lots of Python syntax. I was very new to Python before this project and a good chunk of time was spent learning syntax and fixing syntax mistakes as I went

What's next for Rocket League Bot

The ability to implement machine learning. More fixes to situational logic and optimizations to movement.

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