We were inspired by chess along with tycoon games where you would collect resources and advance one step at a time to dominate the other player.

Our game teaches players management as the players have to plan out and organize their collectors, factories, and tanks to protect their resources while also keeping control of the board.

We built the game through VS Code using Java.

One challenge we ran into during the coding process was loading the correct sprite images which was because we accessed the wrong position for the sprite sheet.

We are proud to be able to create a fully functional game with no bugs.

We learned a lot about the process of creating a game, as there we had a role for each teammate (artist, product manager, general coder). We learned a lot about managing the workload so that progress was smooth and efficient.

Future steps for Organized Chaos: The Ultimate Resource Battle is to incorporate animation and more art for the different directions of the tank (right now it's only facing right) and more methods of attack for the other player besides the tank.

Description:

Our game is a 1v1 that takes inspiration from chess. By using a grid layout with randomly spawned resources (wood, coal ore, and iron ore), the player can place down collectors to harvest such resources to be able to construct factories. With such factories, players can construct tanks to be able to take over the other player's resources and factories and dominate the battlefield. The goal of the game is to complete the randomly generated task before the other player. This project relates to the theme of organization and teaches players management as the players have to plan out and organize their collectors, factories, and tanks to protect their resources while also keeping control of the board.

Instructions:

  • The player gets 3 actions during each turn, with the option to skip their turn and any remaining moves if they choose to do so. Actions consist of placing down anything, moving tanks, and rolling dice to get random resources.
  • The player card holds all the information about the number of resources and the needed materials to construct the collector (2 wood), factory (1 coal & 2 iron), and tanks (1 wood, 2 coal, 2 iron).
  • You can only place collectors on top of resources that spawn, you can only place factories on empty spaces, and you can only put tanks to the top, right, left, or bottom of the factory.
  • Using the tank, you can take over the other players' factories or collectors.
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