Inspiration

We have chosen 'Environment' as our theme and Question 2 as our problem statement. Our hack is a game where players have to match different items to their respective recycling bins with increasing difficulty over time. We believe that in order to encourage more individuals to recycle, the first step should be to educate on recycling. Our hack is targeted at young children and seeks to teach them about the 4 main recycling groups, namely - paper, metal, glass and plastic as well as items that are not recyclable. By introducing the concepts of recycling to young children in a fun and hands-on manner from a young age, we hope that it will teach them on the importance of recycling and thus encourage recycling to be a part of their routine as they grow up.

How We Built Our Project

We built our hack using Python 3 and imported a module called Pygames. Pygames was core to our project as it provided us with methods to show and manipulate images on a GUI. The difficulty ramps up rapidly as the game progresses by speeding up the items that are dropping and also increasing the rate at which of items are dropping. This will keep it challenging yet fun at the same time.

Challenges We Faced

We are 4 freshmen who have no coding experience prior to Lifehack 2022 and thus faced multiple difficulties when it came to implementation of our ideas. We had to rationalize our ideas to be realistic for us to not only be able to code within the 24 hour time limit but also using languages that we could quickly grasp a rough understanding of. We chose Python 3 due to it's well known nature of being an easier programming language to understand.

What We Learned

The biggest learning point from Lifehack 2022 was that proper planning prior to starting a project is crucial for efficient workflow and delegation of tasks. Understanding the limitations and capabilities of certain coding languages also helped us to streamline our brainstorming process.

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