Inspiration
We're all nerds at heart and for the Netflix "Beyond the Binge" challenge we chose to highlight that passion with our story taking inspiration from classic TTRPGs like "Dungeon & Dragons". We wanted to make our own VR D&D campaign that would be charming and lead to many fun paths.
How we built it
We used Unity, Blender, and Mixamo for our animations, scripting and VR development needs.
Challenges we ran into
Packing a lot of story and VR interactions within the span of a day. Managing our time was key to completing this demo to an MVP format.
Accomplishments that we're proud of
What we learned
Time management. And even some cool blender and animation tricks.
What's next for Quests and Conflicts VR
We'd love to post this demo to the MetaQuest Store and Itch.io
Built With
- c#
- oculus-gear-vr
- quest3
- unity
- vr


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