Inspiration
Inspired by our rich Nepali culture, languages, and traditions, we embarked on a mission to revive and promote our heritage. We believed that the best way to make learning enjoyable was through fun and interactive gaming. So, we set out to create an engaging game that not only educates but also entertains, bringing to life our history, characters, and timelines in a way that's anything but boring.
What it does
- The game combines game play with lessons on Nepali history, letting players experience and learn about key historical events and figures.
How we built it
- This project is developed using the open source C library Raylib.
Challenges we ran into
1.Displaying Nepali text, with its unique Devanagari script was challenging. 2.Finding Nepali historical images under open-source licenses was challenging. 3.Maintaining historical accuracy while allowing player decisions.
Accomplishments that we're proud of
Our accomplishment extended beyond game creation; it was a voyage of exploration and education. We immersed ourselves in Nepal's vibrant history, paying tribute to its heroes and sharing our culture through an immersive and interactive adventure. During this journey, we not only enhanced our technical skills but also confronted and conquered the challenges of working under pressure and overcoming procrastination habits, which were crucial milestones in our personal and professional growth. Our game is not just a product; it represents our dedication to preserving and promoting Nepal's heritage while learning valuable life lessons along the way.
What we learned
Through our research, we gained a deeper understanding of Nepal's history and the contributions of our unsung heroes, the hackathon challenged us to think creatively and efficiently solve complex problems. Developing the game significantly improved our technical skills in programming, design, and user interface development. Additionally, interacting with inspiring personalities and fellow hackers exposed us to diverse perspectives, fostering continuous learning and growth.
What's next for ज्ञानिक युग : खेलको मैदान
- Can be extended for the entire Nepal unification Campaign.
Built With
- c++
- raylib
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