Inspiration
The question that inspired us was: What happens when you combine the aesthetic charm of retro technology with the power of modern AI?
What it does
RetroTech Collective is a portfolio of three interconnected projects that bridge nostalgic aesthetics with modern AI capabilities:
- RetroBrain: ML Time Machine - A 3-era machine learning comparison engine that trains models from the 1980s, 2000s, and 2020s on identical datasets.
- PixelPalette: Intelligent Pixel Art Editor - A retro-style pixel art editor with intelligent upscaling and auto-shading algorithms.
- ElevenLabs TTS: AI Voice Synthesis - A text-to-speech interface using ElevenLabs API for natural, expressive voice generation.
How we built it
RetroBrain Development
- Built modular ML pipeline with era-specific model classes
- Integrated Gemini API with prompt engineering
- Created retro terminal UI with smooth era morphing
- Implemented "AI explains AI" feature
PixelPalette Development
- Built canvas-based drawing engine from scratch
- Implemented custom upscaling algorithm with anti-aliasing
- Added retro color palettes (NES, PICO-8, Game Boy)
- Created save/load system with JSON
ElevenLabs TTS Development
- Designed simple, intuitive interface
- Integrated ElevenLabs API with error handling
- Added audio playback and download functionality
- Implemented voice selection and settings
Eco-Byte Farm Simulator
- Frontend: HTML5 Canvas grid map with tile-based rendering
- Retro UI: 16-bit sprites, pixel fonts, and chiptune audio
- Backend: Optional Flask or Node server to fetch real-time sustainability data
- Game Logic: JavaScript resource management engine
- Dynamic Environment: Pollution, weather, growth cycles all tied to player choices
- Data Input: Real APIs or user-entered carbon footprint habits
Pongatron(Quantum Pong)
- Quantum Engine: JavaScript Pong with superposition and collapse logic
- Retro Renderer: CRT-style vector graphics with 8-bit effects
- QRNG Support: Optional Qiskit/QRNG randomness for ball behavior
- Cross-Platform: Runs in browser or desktop with classic arcade controls
Challenges we ran into
API Rate Limiting & Reliability - Gemini and ElevenLabs APIs have rate limits that could break during demos Solution: Implemented fallback modes with mock responses, request queuing, and error handling
Accomplishments that we're proud of
Complete Portfolio of Three Projects - Successfully built and integrated three distinct projects under unified theme Unique Concept - First portfolio we know of that combines retro aesthetics with modern AI across ML, art, and voice synthesis
What we learned
- Deepened understanding of ML evolution from statistical methods to neural networks
- Gained experience with multiple AI APIs (Gemini, ElevenLabs)
- Learned to handle rate limiting, error handling, and fallback modes
What's next for RetroTech Collective
Some future improvements could be made to RetroTech Collective such as RetroBrain:
- Add image classification dataset (CIFAR-10)
- Implement more 2000s models (XGBoost, Gradient Boosting)
- Add interactive confusion matrix visualizations
- Support for custom dataset uploads
PixelPalette:
- Animation support for sprite sheets
- More retro color palettes (Commodore 64, Atari)
- Layer support for complex compositions
- Pattern brushes and stamps
ElevenLabs TTS:
- Voice cloning capabilities
- Batch text processing
- Audio effects and filters
- Integration with RetroBrain for narrated explanations
Eco-Byte Farm Simulator:
- More eco-buildings: Wind, hydro, compost, carbon capture
- Real-time data: Weather/air-quality directly affect the farm
- Community: Leaderboards or shared farm challenges
Pongatron:
- New modes: Entangled or quantum-variant gameplay
- Quantum power-ups: Simple gate effects (X, H, Z)
- Visual upgrades: VHS, phosphor glow, oscilloscope themes
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