Inspiration
We wanted to continue the legacy of the wonderful Papa Pickle by creating a clicker game to run his pickle farm!
What it does
It is an idle clicker game in which you produce pickles.
How I built it
We built it using an Angular framework and used Blender for creating our assets.
Challenges I ran into
We had some difficulties with Git and source control. We had to work with varying degrees of unfamiliarity.
Accomplishments that I'm proud of
We managed to get this to work and created an interesting and fun user experience in the span of a single day. We also managed to create many 3D assets for use in our game.
What I learned
We learned a lot about Angular web development and remote collaborative development.
What's next for Pickle Clicker
We would like to see the game refined visually and continue to honor the legacy of Papa Pickle!
Here are some videos to explain the story of our game: https://youtu.be/8q4-bJlIg08 https://youtu.be/KmIeWjVGYGk
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