Inspiration
The lack of solution to that kind of pain.
What it does
Simulate the missing hand by showing the mirror image of the real hand. Then, playing the virtual game will help the pain, in the short term. In the long term, we collect data to analyze and improve the user experience.
How we built it
VR, using Leap motion (hands recognition). The platform created in Unity.
Challenges we ran into
Integration between the unity and the Leap Motion.
Accomplishments that we're proud of
Succeed to create the mirror image.
What we learned
There is no satisfied treatment for the kind of pain.
What's next for Phantom relief
Wide storage of data for future improvement.
Log in or sign up for Devpost to join the conversation.