Inspiration

The game portion was inspired by Omori, a mental awareness game.

What it does

Our project is divided to two parts, our game and website. Our game aims to replicate what it's like to have mental disorders such as Schizophrenia and Alzheimer.

How we built it

The game was built using Godot 3.5 with the GDscript language.

Challenges we ran into

A major roadblock of our project was syncing the game portion between different devices. Even though github was used to sync, that didn't stop from certain files to either be missing or corrupted.

Accomplishments that we're proud of

Some of the audio turned out really well when included in the scenarios, especially the caretakers in the Alzheimer scenario

What we learned

We learned that 36 hours isn't actually a lot of time

What's next for Pax: The Project

The next plan is to add more scenarios such as PTSD, Bipolar, and OCD

Built With

Share this project:

Updates