Inspiration
๐ Pac-Man Maze Adventure
๐ฎ About the Project
This project is a Pac-Man-inspired maze game where the player navigates a complex labyrinth, collects moon and star items, and avoids obstacles. The goal is to bring a classic arcade feel with some unique twists.
๐จ Inspiration
Iโve always been fascinated by classic arcade games, especially Pac-Man. The idea of navigating a maze while collecting objects seemed like a fun challenge to implement. I wanted to create a simple yet engaging game using JavaScript and HTML5 Canvas.
๐ ๏ธ How I Built It
- HTML5 Canvas: Used for rendering the game environment, including walls, paths, and Pac-Man.
- JavaScript: Handles game logic, movement, and collision detection.
- Event Listeners: Used for keyboard inputs to move Pac-Man.
- Randomized Items: The moon and star are placed randomly in the maze, ensuring a new challenge every playthrough.
๐ Challenges Faced
- Image Loading Issues: Initially, images werenโt appearing properly because they loaded asynchronously. Fixed by ensuring all images were loaded before drawing them.
- Maze Rendering Bugs: Some tiles werenโt displaying correctly, requiring debugging of array indices and tile size calculations.
- Movement Logic: Preventing Pac-Man from moving through walls was tricky, but implementing collision detection solved the issue.
๐ฏ Lessons Learned
- Handling asynchronous image loading in JavaScript.
- Implementing collision detection and grid-based movement.
- Debugging HTML5 Canvas rendering issues.
This project was a great learning experience, and I plan to add enemies and a scoring system in future updates! ๐


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