Inspiration
Band is a big part of our lives.
What it does
It is a fun game that takes a new twist to "snake" game.
How we built it
We built it using Unity, and the 3D models were done with 3ds-Max.
Challenges we ran into
Learning Unity, Setting collisions, Trekking out in the snow for coffee, Unwrapping an arm/trumpet wambo combo, pretty much everything.
Accomplishments that we're proud of
Nick wrote all the music, by hand, or keyboard. He's pretty awesome. Aaron made all the models and that was pretty cool. And I (Sami) made a map in Unity.
What we learned
How hard it is to develop games. Lots of math.
What's next for Parade Escapade
Parade Escapades 2: Electric Boogaloo

Log in or sign up for Devpost to join the conversation.