Inspiration

Inspired by Flappy Bird, a mobile game developed by dotGears.

What it does

It is a simple game where the player must jump in the air to avoid approaching obstacles. As the game progresses, obstacles approach faster but further apart to increase the difficulty while still being possible.

How I built it

This game was built with Python and pygame.

Challenges I ran into

There were, of course, many bugs in my code which I had to fix. This is also my first time coding a game with object-oriented programming, so it took some time to get used to it.

Accomplishments that I'm proud of

Even though the game is very simple, I'm still proud that it runs smoothly and is (as far as I know) bug-free.

What I learned

I learned to continue persevering even when your team leaves you xD. I also became more comfortable making games with the pygame module.

What's next for NOT Flappy Bird

This game can use improvements such as a settings feature where the user can adjust the difficulty. The obstacles and background could also use some aesthetics. Background music would add more appeal. Once perfected, it can be developed into an app or web app for many more to enjoy.

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