Inspiration: Club Penguin, Wizard 101, Casinos

What it does: Allows players to collab in the gambling

How we built it: My teammates were planning to a website, we were going to use express, nodejs, and a MySQL db so users would be able to create account and save their progress. We were going to use a VPS (Ubuntu OS) to host the website and the Godot server. It was live but when we tried to debug the build collapsed and we weren't able to get it working again...

Challenges we ran into: They're many challenges on the game end of the team. Learning to figure out how specifically web multiplayer affects how we program really stumped us. How to use an Api with the game engine, and how to send client-side information without desync. Another challenge we faced was being able to connect the database to the API.

Accomplishments that we're proud of: Making crappy api and hosting

What we learned: We learn how to manage goals, limit our scope, and having fun

What's next for NoLuckNoSkill: We will try finish the project learn from out mistakes and time crunch.

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