Inspiration
Independent game developers and what they can create!
What it does
Run Infinitely (if you're good enough for the challenge!) and change dimensions.
How we built it
Using Unity and different pixel art animation software.
Challenges we ran into
Random generation of platforms and obstacles; score counting.
Accomplishments that we're proud of
Customized music and hand-made animations, 100% from scratch code.
What we learned
Creating a project in 24 hours is hard
What's next for Nigel's Never-ending Excursion
Possibly a mobile port on the App Store!
Built With
- paint
- pixilart
- unity
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