Inspiration
We were inspired by the game jam theme "The Northmost Point" to do something involving mountain climbing. We also took inspiration from Celeste and Getting Over It.
How I built it
I built it in Unity. For the grappling I used raycasts to get the position on the wall the player is grappling to. I then applied force on the player in that direction, relative to their distance, with a boost at the end.

Log in or sign up for Devpost to join the conversation.