Inspiration This game was based off of the infinite monkey theorem.

What it does

How we built it We used the Godot game engine to make the frontend. Most of the art was made by me in Paint.net. The font was made in fontscape. the color palate is an expanded version of (Sparkles Palate)[https://www.pixilart.com/palettes/sparkles-palette-140]

Challenges we ran into When making the the smooth paper animation, it went backwards, and it took a long time to find a single "-" I forgot. When adding monkey merging, some of the monkeys didn't get deleted, then i found out that Godot signals had a delay, so I just merged it into one

Accomplishments that we're proud of The paper sprite I made wasn't very good until I added the amazing PAPERCLIP. The "AI" that can write Shakespeare.

What we learned What's next for Monkey littrature Nathan, one of our team members, is planning on remaking it, but without a time limit.

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