Inspiration

A fun alternative to RPGs with Gambling elements

What it does

A Gambling RPG that randomizes damage/healing values

How we built it

We used Unity and C# to build our project

Challenges we ran into

Learning how to use Unity

Accomplishments that we're proud of

Making a fundamental concept and environment

What we learned

How to code in Unity and C#

What's next for Midnight Mirage

Implementing the battle sections

Built With

Share this project:

Updates