Inspiration
A fun alternative to RPGs with Gambling elements
What it does
A Gambling RPG that randomizes damage/healing values
How we built it
We used Unity and C# to build our project
Challenges we ran into
Learning how to use Unity
Accomplishments that we're proud of
Making a fundamental concept and environment
What we learned
How to code in Unity and C#
What's next for Midnight Mirage
Implementing the battle sections
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