Inspiration

The inspiration comes from my experience teaching programming to children for half a year. So the idea of ​​creating a project that allows children to have fun learning various mathematical topics such as addition, subtraction, multiplication, fractions, sequences of figures and numbers, equations, etc.

What it does

The game has an aesthetic similar to the classic RPG combats in games like Pokemon so it easily catches the attention of kids, you answer questions to face various enemies with names like Addolphin (a creature inspired by a dolphin that asks questions about addition and subtraction), Logicadillo (a creature inspired by an armadillo that asks questions about mathematical logic) or Fract-lion-nation (a creature inspired by a lion that asks questions about fractions). It has +90 questions but obviously you don't have to answer them all, but randomly different ones are chosen for each game so you will never play the same way twice. The game is about how you, an adventurous boy, are going to protect an island from different creatures that will test you to be the math champion! Are you ready to show your knowledge and duel? Also, if you complete the game you will have a SURPRISE souvenir. Can you find out what it is?

How we built it

The game is designed to be used for teaching and replayability, so it is made with Gdevelop, a tool similar to Scratch where you can program in a visual way. This allows children to have fun and also interact with the code to understand how it works and add more questions if required, such as in a class where the game is to be used at the end of it. In addition, although the project has only been exported to Windows Desktop for the presentation, due to the platform selected for its development, no modifications are needed to export it to Android, Mac OS and Linux.

Challenges we ran into

Without a doubt, creating a quiz game with different enemies, questions, answers and multiple results was quite a challenge but very rewarding to see the final result.

Accomplishments that we're proud of

The final result makes me completely happy, it is gratifying how much the kids like it because it is related to games they know, they have an incredible amount of fun and even I have had fun programming and playing :)

What we learned

Que un proyecto STEM es lo mejor que se puede construir para ayudar a los chicos y el impacto que puedes otorgar es increible

What's next for MathVenture Island

I hope to receive support and continue with the development, to release it for multiple devices and even to make some additional modifications to improve details. This first prototype is already something that makes me happy and I hope its future is bright. Thank you.

Built With

  • gdevelop
  • math
  • stem
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