Inspiration
The fire that was behind the game development.
What it does
Play the role of shooter and kill enemy troop to win.
How we built it
We built this game Solely through Unity and C# scripts
Challenges we ran into
Creating the enemy controls and getting him aim properly
Accomplishments that we're proud of
getting the environment setup was a big accomplishment (cause it took lot of time)
What we learned
We learned to create a Big Project on our own with fun involved while creating the project
What's next for Lunar Shooter
Some Minor Bug Fixes, Improving Aim Precision of Enemy Attacks. And Yeah taking this game to NEXT LEVEL!.





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