Inspiration
Turning “I have these bricks + I want to build this” into real instructions; the name as a LEGO / “let’s go” pun.
How I built it
Frontend (Vue 3, Vite, Three.js), backend (FastAPI, single POST /build), and the four pipeline stages (classifier, Meshy, voxelizer, builder) with short equations for classifier output and voxel convention.
What it does
Parallel pipeline design, voxelization as a discrete bridge, and constraint-style builder tuning.
How we built it
Challenges we ran into
Inventory vs shape mismatch (dynamic voxel size, fallback grid), loading UX (minigame + minimum delay), and robust API handling (read-as-text + parse JSON, clear error message).
What's next for LEsssGOoo
Integrating a text to 3d model for all sorts of designs
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