Inspiration

Turning “I have these bricks + I want to build this” into real instructions; the name as a LEGO / “let’s go” pun.

How I built it

Frontend (Vue 3, Vite, Three.js), backend (FastAPI, single POST /build), and the four pipeline stages (classifier, Meshy, voxelizer, builder) with short equations for classifier output and voxel convention.

What it does

Parallel pipeline design, voxelization as a discrete bridge, and constraint-style builder tuning.

How we built it

Challenges we ran into

Inventory vs shape mismatch (dynamic voxel size, fallback grid), loading UX (minigame + minimum delay), and robust API handling (read-as-text + parse JSON, clear error message).

What's next for LEsssGOoo

Integrating a text to 3d model for all sorts of designs

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