Inspiration

I was inspired to create a CLI game by the fantastic command line murder mystery.

Plus I think there is nothing so secret agent-y as typing into the command line.

What it does

Kult is a short text adventure game that challenges you to break into a cult members house and find evidence that will bring down the big-bads.

There is also a small scene_builder file that acts as a template to create scenes in the game easier. I used it to write most of Kults.

How we built it

It was built in Python (3.10.3) and heavily relies on the curses module. It also uses textwrap. The title and end page ascii-art was generated with this great tool

Challenges we ran into

I had never used curses before and at some points it threw me for a loop. I still don't think I have used it to its full potential, but I am happy with how it turned out. I do want to continue getting to know the curses module in the future.

Accomplishments that we're proud of

Finishing the game! Its rough around the edges in some places and the story is quite linear, but I love seeing it working.

What we learned

Python curses, list comprehensions, how to spell Blåhaj.

What's next for Kult

I would like to go through and refactor a bunch of stuff after the hackathon is over. I was really hoping to get ascii images into the scenes but I was limited by time. I also want to fix how text is displayed on screen.

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