Inspiration
Platformers like Super Mario Bros and Sonic
What it does
It's a platformer based around the concept of not being able to jump. You obtain a jetpack that launches you every 3 seconds. You must time each jump correctly and avoid any obstacles to get to the end.
How I built it
We created the sprites, backgrounds, and textures using a website called Piskel. We put everything together and programmed everything using Stencyl.
Challenges I ran into
This was our first time using Stencyl, there were plenty of problems with the physics of the game, the jetpack didn't work, there were problems moving levels from one computer to another, time management, my gloves broke
Accomplishments that I'm proud of
We didn't give up
What I learned
What's next for Jetpack JaHnt
Built With
- piskel
- stencyl
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