Inspiration

Platformers like Super Mario Bros and Sonic

What it does

It's a platformer based around the concept of not being able to jump. You obtain a jetpack that launches you every 3 seconds. You must time each jump correctly and avoid any obstacles to get to the end.

How I built it

We created the sprites, backgrounds, and textures using a website called Piskel. We put everything together and programmed everything using Stencyl.

Challenges I ran into

This was our first time using Stencyl, there were plenty of problems with the physics of the game, the jetpack didn't work, there were problems moving levels from one computer to another, time management, my gloves broke

Accomplishments that I'm proud of

We didn't give up

What I learned

What's next for Jetpack JaHnt

Built With

  • piskel
  • stencyl
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