Inspiration

Why did the chicken cross the road? We don't know, but we can find out! We wanted to make a fun game and test our limits with a new program.

What it does

As player 1, you need to cross a randomly generated map of streets, rivers, and grassy plains, while avoiding a plethora of cars. As player 2, you can make player 1's life easier or more difficult by changing car speeds or adding obstacles.

How I built it

It's built using Unity and C#. We designed assets in Illustrator.

Challenges I ran into

Animations are weird and hard to implement without sufficient time. Unity makes simple actions difficult.

Accomplishments that I'm proud of

It looks pretty awesome.

What I learned

We learned all about Unity and how we don't want to use it again. (Also we learned about pseudo-random world generation.)

What's next for Jaywalk VR

More levels, more cars, more everything!

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