Inspiration
Why did the chicken cross the road? We don't know, but we can find out! We wanted to make a fun game and test our limits with a new program.
What it does
As player 1, you need to cross a randomly generated map of streets, rivers, and grassy plains, while avoiding a plethora of cars. As player 2, you can make player 1's life easier or more difficult by changing car speeds or adding obstacles.
How I built it
It's built using Unity and C#. We designed assets in Illustrator.
Challenges I ran into
Animations are weird and hard to implement without sufficient time. Unity makes simple actions difficult.
Accomplishments that I'm proud of
It looks pretty awesome.
What I learned
We learned all about Unity and how we don't want to use it again. (Also we learned about pseudo-random world generation.)
What's next for Jaywalk VR
More levels, more cars, more everything!

Log in or sign up for Devpost to join the conversation.