Inspiration
One of our HackHarvard team members was late because of the poor public bus transportation.
What it does
Game where you build your own public transit system in a subsection of Boston.
How we built it
Using Unreal Engine with the blueprint system
Challenges we ran into
Creating roads with the Unreal Engine spline system. Polishing a game project in a short time period.
Accomplishments that we're proud of
Creating an engaging gameplay loop, getting our playtesters to have fun.
What we learned
We learned how to use many different Unreal systems and how to quickly organize work in a large Unreal project.
What's next for Infinite Roads
If we had time to add more features, we would add a wider range of public transit and create multiple clearly defined levels in different subsections of Boston.
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