Inspiration

One of our HackHarvard team members was late because of the poor public bus transportation.

What it does

Game where you build your own public transit system in a subsection of Boston.

How we built it

Using Unreal Engine with the blueprint system

Challenges we ran into

Creating roads with the Unreal Engine spline system. Polishing a game project in a short time period.

Accomplishments that we're proud of

Creating an engaging gameplay loop, getting our playtesters to have fun.

What we learned

We learned how to use many different Unreal systems and how to quickly organize work in a large Unreal project.

What's next for Infinite Roads

If we had time to add more features, we would add a wider range of public transit and create multiple clearly defined levels in different subsections of Boston.

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