Inspiration
We wanted to make a game that fit within the criteria of the hackathon
What it does
We take you through a simulation of collecting supplies and going through a hurricane with those supplies.
How we built it
We used Unity and C#.
Challenges we ran into
Not enough time
Accomplishments that we're proud of
It functions!
What we learned
We learned about hurricanes and how to be prepared!
What's next for Hurricane Preparedness
Finished gameplay!
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