Inspiration

We wanted to make a game that fit within the criteria of the hackathon

What it does

We take you through a simulation of collecting supplies and going through a hurricane with those supplies.

How we built it

We used Unity and C#.

Challenges we ran into

Not enough time

Accomplishments that we're proud of

It functions!

What we learned

We learned about hurricanes and how to be prepared!

What's next for Hurricane Preparedness

Finished gameplay!

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