Team members: Kristy Garrison, Design Thinking, UX - kristy.garrison@us.ibm.com Dustin Gottschall - Developer - triplest3el@gmail.com Ron Dagdag - Developer (ThyssenKrupp employee) Pooch Puchosic - Jr. Developer, Tester, Presenter - cameron.puchosic@gmail.com Hayden Gottschall - Creative Genius - htgottschall@gmail.com
Inspiration
- used Design Thinking to determine a use that could support the cost of a HoloLens while providing a unique use and solving a smarter city project.
- Opted to tell the story of Adam, a Sr. Manager at Fulton County Command Center with a job full of responsibilities and data overload.
What it does
- HoloResponse allows a command center operator to direct the response of a team (swat, police, etc) from a vantage point currently not available.
- users will be able to pull in social and traffic feeds, deploy a drone in the event real time video is required, and participate in conference calls, emails, radio conversations, etc - all from one screen.
How I built it]
- Unity and C#
Challenges I ran into
- Seemed every new build broke something :) Welcome to coding!
Accomplishments that I'm proud of
- The team was able to inject humor after staying up for 20+ hours!
- Networked 4 HoloLenses together to demonstrate a shared view.
- added voice commands.
What I learned
- Design Thinking
- HoloLens capabilities
- Unity
What's next for HoloResponse
- without access to a Hololens... probably not much. The emulator just isn't the same.



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