Inspiration
Tried to go for a more bullet hell game
What it does
User interface with start and continue menu Music and sound effects Move ship with mouse Avoid randomly generated asteroids Increase highscore/score the longer you survive Difficulty increases the longer the game lasts
How we built it
Challenges we ran into
Had to remake the entire game using pygame since we ran into great trouble using the initial p5 library.
Accomplishments that we're proud of
Just getting the opportunity to create and evolve a game that we all like
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