Inspiration

This game is inspired by the now defunct VR game, CyberSpace. Built for the Oculus Developer Kit 2, this simple ride is no longer playable. Being my first-ever VR game experience, I wanted to recreate this classic so that my friends and family can enjoy one of my old favorites.

What it does

It's a virtual reality game in which the user can experience a back-and-forth swing! This game will definitely put your fear of heights to the test.

How we built it

We built this game in the Godot game engine, making use of the built-in XR capabilities. To help expedite the development process, I made use of several free online assets like the grass texture, building models, and royalty free music packs.

Challenges we ran into

The biggest challenge, by far, was implementing the swing physics. Applying forces, adjusting torques, and googling how to fine-tune friction and drag proved to be quite the involved process.

Accomplishments that we're proud of

We are proud of some of the polish elements that help to elevate the experience. We were able to map the rides velocity to a range of decibel & pitch values, ensuring that the wind sound rushes by most vigorously at when moving at high speeds.

What we learned

We gained experience using Godot to work with VR, learned several methods of applying forces to physics objects, and explored how to make the most out of lighting and sound effects.

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