Inspiration: Bioshock Infinite/features of Undertale

What it does: It's a game. You have fun.

How we built it: C++ and "sorcery."

Challenges we ran into: money system and death would not work.

Accomplishments that we're proud of: Making it work.

What we learned: Functional programming and basics of C++.

What's next for GlassHacks2016: Win and participate in more hackathons.

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