Inspiration: Bioshock Infinite/features of Undertale
What it does: It's a game. You have fun.
How we built it: C++ and "sorcery."
Challenges we ran into: money system and death would not work.
Accomplishments that we're proud of: Making it work.
What we learned: Functional programming and basics of C++.
What's next for GlassHacks2016: Win and participate in more hackathons.
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