Inspiration
Canvas Invaders, inspired by the classic Space Invaders game, turns submitting assignments into an engaging experience.
Canvas Invaders provides a competitive and interactive solution that motivates students to stop procrastinating and submit their assignments!
What it does
The minigame models a project that tracks assignment scores as "ammo" points for users to use them in a gamified manner, motivating them to submit assignments on time (if we had access to RMIT canvas API). Players can destroy other players' castles, upgrade their own castles, and compete with course mates performance on a scoreboard system.
How it was built
The app was developed by a python library called pygame.
Challenges encountered
Debugging. Fixing game logic. Designing graphics.
Accomplishments to be proud of
Successfully created a gamified learning environment that encourages healthy competition among students, leading to increased motivation and productivity with assignments and deadlines.
Key learnings
Time management, collaboration, python, how to use the pygame library to build a simple game within time limit.
What's next for Git Lit
Plans to connect to the API from LMS to obtain student assignment marks to track live progress of students and deadlines of assignment.

Log in or sign up for Devpost to join the conversation.