Inspiration
I wanted to create a platform where one could use physical gestures to control a player onscreen.
What it does
Tracks a Rubik's cube as a cursor to control a game piece onscreen.
How I built it
I used Processing to visualize and Java to write the code.
Challenges I ran into
I had difficulty putting the different parts of the project together.
Accomplishments that I'm proud of
I'm proud that I got a working copy.
What I learned
I learned how to debug and speed code on a time crunch.
What's next for Gesture Arcade
I hope to implement PacMan in the future and eventually expand to hand gestures.
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