Inspiration

I love story telling and playing games. For me, this project has been an idea I've tossed around for ages. I've always wanted to create my own RPG game, but I've never thought I could actually do it.

What it does

This program is a basic text based adventure game. We've created a short demo of the combat system, where you are entering a gladiatorial arena to fight for your freedom.

How I built it

This program was built modularly in Java. Each member of the team wrote a piece of the code, and we put it all together in a main.

Challenges I ran into

This was the first time I have ever worked on something as in depth using Java (or any programming language). It was also the first time I've worked in a group to complete a single program. It was a challenge to figure out each other's code and fit the pieces together to make the program run as a whole.

Accomplishments that I'm proud of

I'm very proud of my Items class, and having had the ability to work on the main driver class.

What I learned

I learned a lot of neat tricks for java, that I am eager to put to use to further the development of this project in the future.

What's next for Freedom Fighter RPG

We're planning on adding in more chapters to unfold the story of how you ended up fighting in an Arena, as well as making the combat system more dynamic and complex, to allow for player skill to win fights. We also want to add quests, item effects, and other RPG elements to the game.

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