Inspiration

We started in C#, it was a pain so we decided to switch to a more fun language, like Fortran.

What it does

  • Renders terrain
  • Renders UI giving you all the stats
  • Renders game overs on hitting the ground

How we built it

  • The rendering uses a realtime voxel engine with overlays for the UI, rendered with ttf.

Challenges we ran into

  • Installing Fortran SDL
  • Installing ancient libraries

Accomplishments that we're proud of

  • We actually managed to build a basic flight sim in Fortran in a day
  • I managed to brick Ubuntu so badly I can't even delete it

What's next for Fortran flight-sim

I might improve the UI in future, maybe the physics. If it was a serious project, I would split up the code as it's currently just over 700 lines in 1 file.

Built With

  • fortran
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