Inspiration
We started in C#, it was a pain so we decided to switch to a more fun language, like Fortran.
What it does
- Renders terrain
- Renders UI giving you all the stats
- Renders game overs on hitting the ground
How we built it
- The rendering uses a realtime voxel engine with overlays for the UI, rendered with ttf.
Challenges we ran into
- Installing Fortran SDL
- Installing ancient libraries
Accomplishments that we're proud of
- We actually managed to build a basic flight sim in Fortran in a day
- I managed to brick Ubuntu so badly I can't even delete it
What's next for Fortran flight-sim
I might improve the UI in future, maybe the physics. If it was a serious project, I would split up the code as it's currently just over 700 lines in 1 file.
Built With
- fortran
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