Inspiration

We believe that to truly immerse yourself in a virtual reality world, you have to be able to feel what's inside the virtual world, while the leap motion and oculus rift already brings a huge immersive experience, your brain still gets confused when you touch something inside the virtual world and you can't feel anything, that's why we wanted to build feelback, the glove that gives you a feedback and lets you feel stuff inside the virtual world/

How it works

The feelback works witht he VR set of oculus rift and leap motion, leap motion recognizes your hand, and after some scripting in Unity, whenever it detects a collision it sends a signal to an Arduino, which then activates a vibrating motor that creates a sensation of feeling something.

Challenges I ran into

Although leap motion is pretty accurate on table, it is not really accurate while mounted on the oculus rift, so it was complicated to get a proper rig that didn't interfere with the leap motion. Also we didn't have much electrical equipment so it was hard to manage the current intensity of the vibration motors

Accomplishments that I'm proud of

We're proud of the design and idea of the feelback rig, which we think has great potential in some real world applications.

What I learned

We learned how to work as a team, since we all knew different stuff it was a blast to put all we knew together and create something innovative!

What's next for FeelBack

We would like to change the arduino for a micro controller, so we can decrease the size of the whole rig, and also create a more professional design.

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