Inspiration

Despite the culture, romantic notions and hard work surrounding farming, managing a farm boils down to managing a business. For example, farmers cultivate corn to create income to market seed-stock. Farmers must also cultivate their farm’s financial records in order to make sound financial management decisions.

Running a farm is basically running a business. While farmers know a ton about the production side of their business, they need more help with the financial side. Simply filing a schedule F does not constitute financial literacy nor business management. It's only when farmers understand financial reports that they can devise ways to operate better.

I'm aIso a city kid at heart Iooking to expand my horizons.

What it does

Play a game with the goal of earning money while running a farm!

How we built it

Unity / C#

Challenges we ran into

Working with object layers for visuals, figuring out how to code a game, making the visuals happen as expected (should selecting one object mean deselecting current object? generally yes!), recording using Zoom while Unity is running is tricky because clicks sometimes speeds up the recorded video so that whatever I said was no longer understandable, creating and uploading video!

Also, Unity has a lot of files - some of which are huge - and I could not upload using traditional git (or the way I was doing it). As such, I uploaded the most important pieces, showcasing the assets and scripts I used within the hack!

Accomplishments that we're proud of

Made a game - on my own!!! I've always wanted to learn, and I can only learn by really just doing it (as opposed to delegating or looking to someone more expert).

What we learned

I learned to create a nifty farming game (for this city kid - this is definitely a new one!), animate based on delays, learned more C#, and use scriptable objects so that I don't have to manually add so many Unity components!

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