Inspiration

I love games where it is super weird, or just odd. I don't know how to make a game, so I decided to use FIGMA in an unconventional way.

What it does

This gives you a fun way to experience the joys of otherworldly employment, all from the comfort of your home!

How we built it

FIIGMA was fun to use, as the characters became components, all the buttons had to be prototyped and animated, and all the various user flows had to be tested.

Challenges we ran into

The story was the trickiest part for me, as I don't have a lot of experience with storytelling.

Accomplishments that we're proud of

This is a fun game! I'd love to make more weird characters, areas, and experiences.

What we learned

I was able to greatly hone my story-boarding skills as well as utilize frames efficiently in FIGMA.

What's next for Eldritch Intern Simulator

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