Inspiration
We all like games and we all missed the thrill of the old roguelike dungeon crawlers so we said we could make it ourselv
How it works
We build it in Unity for Multiplatform Support, we had sprites done in illustrator and sounds in FLStudios.
Challenges I ran into
We didn't know any of the technologies we used.
Accomplishments that I'm proud of
Learned new stuff.
What I learned
unity
What's next for Dungeon Master
we'll try to develop it and put it on steam
Built With
- c-sharp
- flstudio
- unity
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