Inspiration

We all like games and we all missed the thrill of the old roguelike dungeon crawlers so we said we could make it ourselv

How it works

We build it in Unity for Multiplatform Support, we had sprites done in illustrator and sounds in FLStudios.

Challenges I ran into

We didn't know any of the technologies we used.

Accomplishments that I'm proud of

Learned new stuff.

What I learned

unity

What's next for Dungeon Master

we'll try to develop it and put it on steam

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