Inspiration
The app is inspired by Nathan Gitter's game Rainbrow.
What it does
It allows the user to control objects on the screen using their eyebrows.
How I built it
I used Swift in XCode to build this app.
Challenges I ran into
Implementing the eyebrow control functionality was pretty tedious.
Accomplishments that I'm proud of
Having worked on and implemented a unique and innovative idea.
What I learned
This was one of my first iOS apps, and I learned a lot about iOS app development in XCode using Swift.
What's next for LevitateBrow
I plan on making the game more fun by adding obstacles.
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