Inspiration

The app is inspired by Nathan Gitter's game Rainbrow.

What it does

It allows the user to control objects on the screen using their eyebrows.

How I built it

I used Swift in XCode to build this app.

Challenges I ran into

Implementing the eyebrow control functionality was pretty tedious.

Accomplishments that I'm proud of

Having worked on and implemented a unique and innovative idea.

What I learned

This was one of my first iOS apps, and I learned a lot about iOS app development in XCode using Swift.

What's next for LevitateBrow

I plan on making the game more fun by adding obstacles.

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